A real-time, multiplayer game engine for Node.js that provides network synchronization and physics simulation.

Features

  • Provides a built-in server and client architecture for multiplayer games
  • Supports client-side prediction and lag compensation for smooth gameplay
  • Implements physics-based movement and collision detection
  • Works with WebSockets for real-time data synchronization
  • Open-source and designed for scalable multiplayer game development
  • Allows integration with various frontend game frameworks like Phaser and Three.js

Project Samples

Project Activity

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Categories

Games

License

Apache License V2.0

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

TypeScript

Related Categories

TypeScript Games

Registered

2025-02-14