A real-time, multiplayer game engine for Node.js that provides network synchronization and physics simulation.
Features
- Provides a built-in server and client architecture for multiplayer games
- Supports client-side prediction and lag compensation for smooth gameplay
- Implements physics-based movement and collision detection
- Works with WebSockets for real-time data synchronization
- Open-source and designed for scalable multiplayer game development
- Allows integration with various frontend game frameworks like Phaser and Three.js
Categories
GamesLicense
Apache License V2.0Follow Lance gg
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