An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.

Features

  • 2D tile map
  • 2D sprites
  • Old-school PSG sound generator

Project Activity

See All Activity >

License

zlib/libpng License

Follow Mingro

Mingro Web Site

You Might Also Like
One Platform. Total IT Insight. Start with PRTG Now Icon
One Platform. Total IT Insight. Start with PRTG Now

Rely on a single source of truth. PRTG unifies monitoring for all your systems, apps, and services.

Why settle for fragmented monitoring? PRTG consolidates everything - servers, VMs, network devices, cloud services, and more, into one powerful platform. Get real-time status, customizable alerts, and deep analytics to drive smarter decisions. Designed for complex environments, PRTG scales with your needs, supports team collaboration, and helps you prevent outages before they impact users. Take control of your IT landscape and deliver the uptime your business requires.
Start Your Free PRTG Trial

Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

Developers

User Interface

Allegro

Programming Language

Delphi/Kylix, Free Pascal, Lazarus, Pascal

Related Categories

Pascal Game Development Frameworks, Pascal Game Engines, Delphi/Kylix Game Development Frameworks, Delphi/Kylix Game Engines, Lazarus Game Development Frameworks, Lazarus Game Engines, Free Pascal Game Development Frameworks, Free Pascal Game Engines

Registered

2006-02-22