[go: up one dir, main page]

WO2003005266A1 - Procede d'imposition d'une taxe de jeu ajoutee aux frais de service adsl - Google Patents

Procede d'imposition d'une taxe de jeu ajoutee aux frais de service adsl Download PDF

Info

Publication number
WO2003005266A1
WO2003005266A1 PCT/KR2001/001292 KR0101292W WO03005266A1 WO 2003005266 A1 WO2003005266 A1 WO 2003005266A1 KR 0101292 W KR0101292 W KR 0101292W WO 03005266 A1 WO03005266 A1 WO 03005266A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
gamer
adsl
service
fee
Prior art date
Application number
PCT/KR2001/001292
Other languages
English (en)
Inventor
Gi-Ju An
Original Assignee
Gi-Ju An
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Gi-Ju An filed Critical Gi-Ju An
Publication of WO2003005266A1 publication Critical patent/WO2003005266A1/fr

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q40/00Finance; Insurance; Tax strategies; Processing of corporate or income taxes
    • G06Q40/04Trading; Exchange, e.g. stocks, commodities, derivatives or currency exchange
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/06Energy or water supply
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/08Payment architectures
    • G06Q20/14Payment architectures specially adapted for billing systems

Definitions

  • the present invention relates to a method of imposing network
  • the present invention relates to a
  • game service is widely used by young people and
  • the network game allows so-called multi-play.
  • a network game a network game which is provided and used through a communications network.
  • the network game allows so-called multi-play.
  • a network game a network game which is provided and used through a communications network.
  • This network game requires more
  • ADSL service realizing digital communications through a telephone line which is a relatively stable infrastructure is
  • the present invention is designed to solve the problems of the
  • an object of the present invention is to provide a
  • ADSL service charge which comprises the steps of: (A) a gamer
  • the gamer inputs ADSL service identifier information
  • ADSL service name including ADSL service name, user ID and password.
  • ADSL service provider in concert with the service server
  • FIG. 1 shows a configuration of a network system to which a
  • FIG. 2 shows a functional configuration of a gambling game
  • FIG. 3 is a flow chart for illustrating the process of imposing a
  • FIG. 4 is a flow chart for illustrating the process of calculating a
  • FIG. 5 is a flow chart for illustrating the process of transmitting
  • FIG. 1 shows a configuration of a network system to which a
  • the network system includes a gamer terminal (10) using ADSL
  • the gamer terminal (10) is a client system on a gamer side, which
  • the gamer terminal (10) includes an ADSL modem for communicating with other gamer(s).
  • the gamer terminal (10) includes an ADSL modem for communicating with other gamer(s).
  • ADSL service and a web browser program for using Internet The
  • gamer terminal (10) can be a common personal computer or a portable
  • the telephone office system (20) is a computer system on a
  • office system (20) includes information related to ADSL service users in
  • the gambling game service server (30) is a server system that
  • the communication network (50) supports data
  • server (30) itself provides various network games, the gambling game
  • service server (30) may also relay various network games through a
  • FIG. 2 schematically shows a functional configuration of the
  • the gambling game service server (30) includes a server engine
  • imposition requesting module 36e
  • gamer information DB 38a
  • the server engine (32) provides various web pages (34) to the
  • gamer terminal (10) accessing through the ADSL Internet service and
  • the web page (34) is preferably made in a HTML format. But, the web page may be made in any format that can be
  • the gamer managing module (36a) carries out accepting a request
  • ID and password is a proper user.
  • the gambling game providing module (36b) is a program that
  • the gambling game providing module (36b) works together with the
  • the gambling game DB (38b) storing the gambling game program.
  • gambling game providing module (36b) also helps the gamer to select an
  • the game result information obtaining module (36c) is a program
  • the game fee calculating module (36d) differentially calculates a
  • the game fee calculating module (36d) also manages and stores
  • the game fee imposition requesting module (36e) is a program
  • FIG. 3 is a flow chart for illustrating the process of imposing a
  • a gamer using ADSL Internet service accesses the gambling game
  • the gamer accesses a URL representing the
  • the gambling game service server (30) accepts the member registration of the gamer and
  • the gamer information includes log-in information
  • ADSL service name e.g. Megapass of Korean Telecom Co. Ltd.
  • the gambling game service server (30) accepts the
  • the gamer registered as a member logs in the server using
  • server (30) performs certification of the gamer by using the gamer
  • the gambling game service server If the gamer is certified proper, the gambling game service server
  • (30) provides a web page on which various service menus are displayed.
  • the gamer then requests the usage of a desired gambling game on the
  • the gambling game service server (30) then shows other gamers
  • step S400 who are waiting for executing the corresponding gambling game so that the gamer may select an opponent gamer among them.
  • game can be performed in a manner commonly adopted in a multi-user
  • the gambling game service server (30) provides the corresponding
  • step S500 a keyboard
  • the gambling game is over at the time that a winner or loser is
  • step S600 If the gambling game is concluded, the
  • step S700 information in the game result information DB (38c) (step S700).
  • the gambling game service server (30) calculates a game fee
  • FIG. 4 shows the step S800 in more detail.
  • the gambling game service server (30) calculates an original game fee of
  • a gamer for the enjoyed gambling game (step S800a).
  • the original game fee may be calculated based on game using time.
  • the gambling game service server (30) determines whether
  • the gamer is a winner gamer based on the game result (step S800b). If
  • the gamer is a winner gamer, the calculated original game fee is not
  • step S800d a web page
  • game service server (30) transmits the game fee breakdown of the gamer
  • FIG. 5 shows the step S900 in more detail. Referring to FIG. 5,
  • the gambling game service server (30) firstly determines whether it
  • step S900a If
  • the gambling game service server (30) identifies gamers
  • step S900b the gambling game service server (30) checks an
  • ADSL service provider which is used by an identified gamer, from the
  • step S900d the gamer from the game fee breakdown DB (38d) (step S900d), and then
  • the gamer identification information includes ID and
  • the gambling game service server (30) stores an IP
  • the gambling game service server (30) connects the IP
  • the ADSL service provider then adds up the transmitted game fee
  • the ADSL service provider also pays the game fee to the
  • ADSL service charge of the present invention there is provided more
  • the gambling game service provider may lessen a burden of the
  • the ADSL service provider can also levy a charge
  • gamers may check and pay both charges required for the gambling game in a bundle.

Landscapes

  • Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Engineering & Computer Science (AREA)
  • Economics (AREA)
  • Finance (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Strategic Management (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Development Economics (AREA)
  • Marketing (AREA)
  • Health & Medical Sciences (AREA)
  • Technology Law (AREA)
  • Public Health (AREA)
  • Water Supply & Treatment (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Primary Health Care (AREA)
  • Tourism & Hospitality (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

La présente invention concerne un procédé d'imposition d'une taxe de jeu que l'on calcule différemment selon le résultat du jeu en réseau et qui s'ajoute aux frais du service ADSL. Le procédé de l'invention consiste à traiter un jeu parmi des joueurs sur l'Internet via l'ADSL, à calculer la taxe de jeu différemment en fonction de la victoire ou de la défaite de chaque joueur, et à transmettre une ventilation de la taxe de jeu calculée au fournisseur de service ADSL afin que la taxe de jeu soit ajoutée aux frais du service ADSL.
PCT/KR2001/001292 2001-06-29 2001-07-30 Procede d'imposition d'une taxe de jeu ajoutee aux frais de service adsl WO2003005266A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020010037968A KR20030002387A (ko) 2001-06-29 2001-06-29 내기 게임 이용료를 에이디에스엘 서비스 이용료에 합산과금하는 방법
KR2001/37968 2001-06-29

Publications (1)

Publication Number Publication Date
WO2003005266A1 true WO2003005266A1 (fr) 2003-01-16

Family

ID=19711505

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2001/001292 WO2003005266A1 (fr) 2001-06-29 2001-07-30 Procede d'imposition d'une taxe de jeu ajoutee aux frais de service adsl

Country Status (2)

Country Link
KR (1) KR20030002387A (fr)
WO (1) WO2003005266A1 (fr)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20030080726A (ko) * 2002-04-10 2003-10-17 엘지전자 주식회사 집적 파워 모듈 및 그의 제조방법

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5737414A (en) * 1995-05-24 1998-04-07 Walker Asset Management Limited Partnership 900 number billing and collection system and method for on-line computer services
US5768521A (en) * 1994-05-16 1998-06-16 Intel Corporation General purpose metering mechanism for distribution of electronic information
KR19980050165U (ko) * 1996-12-30 1998-10-07 배순훈 광픽업 액츄에이터의 트랙킹 코일
JPH11213083A (ja) * 1997-11-28 1999-08-06 Internatl Business Mach Corp <Ibm> 集中型電子請求装置、方法及び記憶媒体
KR20000037471A (ko) * 2000-04-26 2000-07-05 이재권 대금 결제 서비스 방법 및 그를 위한 시스템
KR20000059126A (ko) * 2000-07-15 2000-10-05 김동주 인터넷상의 사이트 통합 및 이용료 징수 대행 서비스 시스템
KR20010000896A (ko) * 2000-10-26 2001-01-05 김병각 인터넷상에서의 컨텐츠 서비스에 대한 결제 시스템 및 방법

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0843272A4 (fr) * 1995-07-27 2000-06-21 Denis Ernestovich Lvov Systeme de jeu electronique, et procede de gestion et de regulation dudit systeme
KR20000036562A (ko) * 2000-03-21 2000-07-05 김영철 사이버 머니를 활용한 인터넷 바둑 게임
KR20000037442A (ko) * 2000-04-24 2000-07-05 이광섭 게임결과에 따른 마일리지포인트 이체장치 및 방법
KR100351701B1 (ko) * 2000-07-27 2002-09-05 김동주 웹 사이트 통합 유료 서비스 시스템 및 방법
KR100453539B1 (ko) * 2001-02-06 2004-10-22 (주)비즈텍 인터넷을 통한 스포츠 생중계 디지탈 시스템, 이를 이용한스포츠 생중계 방법 및 이를 구현할 수 있는 프로그램이수록된 컴퓨터로 읽을 수 있는 기록매체

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5768521A (en) * 1994-05-16 1998-06-16 Intel Corporation General purpose metering mechanism for distribution of electronic information
US5737414A (en) * 1995-05-24 1998-04-07 Walker Asset Management Limited Partnership 900 number billing and collection system and method for on-line computer services
KR19980050165U (ko) * 1996-12-30 1998-10-07 배순훈 광픽업 액츄에이터의 트랙킹 코일
JPH11213083A (ja) * 1997-11-28 1999-08-06 Internatl Business Mach Corp <Ibm> 集中型電子請求装置、方法及び記憶媒体
KR20000037471A (ko) * 2000-04-26 2000-07-05 이재권 대금 결제 서비스 방법 및 그를 위한 시스템
KR20000059126A (ko) * 2000-07-15 2000-10-05 김동주 인터넷상의 사이트 통합 및 이용료 징수 대행 서비스 시스템
KR20010000896A (ko) * 2000-10-26 2001-01-05 김병각 인터넷상에서의 컨텐츠 서비스에 대한 결제 시스템 및 방법

Also Published As

Publication number Publication date
KR20030002387A (ko) 2003-01-09

Similar Documents

Publication Publication Date Title
AU2001245780B2 (en) On-line lottery game system
JP2003111980A (ja) ゲームシステム、管理サーバ及び管理方法
JP2002035424A (ja) インターネットを利用した自動ゲームマッチング及び勝敗認識機能を有するネットワークゲーム大会運営システム及びそれの運営方法
JPH11515123A (ja) 通信システムと通信方法
JP2002143558A (ja) アミューズメント提供システム、アミューズメント情報処理装置、アミューズメント情報処理方法、および、記録媒体
JP3845571B2 (ja) 広告表示システム、サーバー、記憶媒体、及び広告表示方法
WO2003005266A1 (fr) Procede d&#39;imposition d&#39;une taxe de jeu ajoutee aux frais de service adsl
KR20000037252A (ko) 인터넷을 이용한 바둑대국장치 및 방법
KR100685707B1 (ko) 네트워크 노래방을 이용한 도전 시스템 및 방법
JP3845570B2 (ja) ポイント運用システム、サーバー、記憶媒体、及びポイント運用方法
JP2002189914A (ja) ネット上ゲームにおける景品ポイント獲得システム
KR20020085114A (ko) 무선인터넷에서 이동 단말기의 키입력을 이용한 게임 및광고방법
KR20000063194A (ko) 인터넷가상게임을 이용한 현금제공방법 및 장치
US7086948B2 (en) Multi-participant game method using network, game server executing the game method, and storage medium storing game program executing the game method
KR20000037442A (ko) 게임결과에 따른 마일리지포인트 이체장치 및 방법
KR20010085230A (ko) 게임을 통한 사이버머니의 획득과 상기 사이버머니를이용하는 전자상거래 시스템 및 방법
KR100881252B1 (ko) 고스톱 게임 서비스 제공 방법 및 이를 구현하기 위한 프로그램을 기록한 기록매체
KR20010093367A (ko) 인터넷게임의 사용료부과시스템 및 그 방법
KR20040032847A (ko) 컴퓨터 및 개인 휴대 단말기를 이용한 고스톱 게임 서비스방법 및 시스템
KR20000054116A (ko) 인터넷상의 대전 게임을 이용한 광고 방법
KR101141383B1 (ko) 가상의 고액 채널을 제공하는 게임 서버 및 그 방법
KR20020078459A (ko) 온라인 대전 게임 이용에 대한 과금 방법
KR100722561B1 (ko) 유한 책임 고스톱 게임 서비스 제공 방법, 시스템 및 이를위한 기록매체
KR20020019646A (ko) 인터넷을 이용한 게임방법 및 시스템
KR100696207B1 (ko) 조커를 이용한 카드 게임 서비스 제공 방법 및 이를 위한기록 매체

Legal Events

Date Code Title Description
AK Designated states

Kind code of ref document: A1

Designated state(s): AE AG AL AM AT AU AZ BA BB BG BR BY BZ CA CH CN CO CR CU CZ DE DK DM DZ EC EE ES FI GB GD GE GH GM HR HU ID IL IN IS JP KE KG KP KZ LC LK LR LS LT LU LV MA MD MG MK MN MW MX MZ NO NZ PL PT RO RU SD SE SG SI SK SL TJ TM TR TT TZ UA UG US UZ VN YU ZA ZW

AL Designated countries for regional patents

Kind code of ref document: A1

Designated state(s): GH GM KE LS MW MZ SD SL SZ TZ UG ZW AM AZ BY KG KZ MD RU TJ TM AT BE CH CY DE DK ES FI FR GB GR IE IT LU MC NL PT SE TR BF BJ CF CG CI CM GA GN GQ GW ML MR NE SN TD TG

121 Ep: the epo has been informed by wipo that ep was designated in this application
DFPE Request for preliminary examination filed prior to expiration of 19th month from priority date (pct application filed before 20040101)
REG Reference to national code

Ref country code: DE

Ref legal event code: 8642

122 Ep: pct application non-entry in european phase
NENP Non-entry into the national phase

Ref country code: JP