WO2002016000A1 - Jouet électronique, procédé d'enregistrement de l'utilisateur à cet effet, terminal informatique, et serveur de service de jouets - Google Patents
Jouet électronique, procédé d'enregistrement de l'utilisateur à cet effet, terminal informatique, et serveur de service de jouets Download PDFInfo
- Publication number
- WO2002016000A1 WO2002016000A1 PCT/JP2001/007202 JP0107202W WO0216000A1 WO 2002016000 A1 WO2002016000 A1 WO 2002016000A1 JP 0107202 W JP0107202 W JP 0107202W WO 0216000 A1 WO0216000 A1 WO 0216000A1
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- WO
- WIPO (PCT)
- Prior art keywords
- toy
- electronic
- information
- electronic toy
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation; Time management
- G06Q10/107—Computer-aided management of electronic mailing [e-mailing]
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/28—Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
Definitions
- the present invention relates to an electronic toy that operates by electronic control, and in particular, an electronic toy that can receive information related to the operation of the toy via a communication medium such as the Internet, and is used by connecting to the electronic toy.
- the present invention relates to an information terminal device and a toy service server that provides a toy service. Background art
- a toy that performs a specific voice output or performs an action in response to a specific voice input is disclosed in, for example, Japanese Patent Application Laid-Open No. Hei 6-142432, Japanese Patent Laid-open No. Hei 10-1079941, It is disclosed in each of the official gazettes of Kaihei 1 1 1 3 1 9 3 3 0.
- Japanese Patent Application Laid-Open No. Hei 6-32784 discloses a toy that performs a predetermined operation by detecting the input of a predetermined sound on condition that a person approaches. Also, there is known a toy that generates a predetermined sound in response to an external force such as pressing a specific portion.
- Japanese Patent Application Laid-Open No. 9-179905 discloses that an electronic device having a communication function such as a personal computer automatically runs a user registration program at the first startup. It discloses a technique for registering users. To be more specific, the input fields for information such as name, address, telephone number, etc. are set in the device, and the user inputs the information, and the user registration information is transmitted to the host computer via the nearest access point. .
- the present invention has been made in view of the above background, and its object is to make it possible to easily take in control data such as utterance data and operation data from the outside, and to minimize the increase in the cost of toys for that purpose. It is to provide an electronic toy that can be minimized.
- An electronic toy is an electronic toy that can be connected to an information terminal device having an electronic mail transmission / reception function, and includes a built-in memory in which at least initial mail information including user registration data and toy identification information are recorded; A transfer means for transferring the initial mail information and the equipment identification code to the information terminal device when first connected to the information terminal; and a control means for controlling the memory and the transfer means It is characterized by having.
- the information terminal device having an e-mail transmission / reception function includes a connection means to which an electronic toy that initially stores at least initial mail information including user registration data and toy identification information is connected.
- the electronic toy When the electronic toy is connected, the initial mail information and the tool identification information are read out via the connection means, and the electronic mail is directed to a toy service site having the user of the information terminal device as a mail transmission source.
- Means for creating e-mail with recorded toy identification information and means for sending unsent e-mail And characterized in that:
- the e-mail address of the toy service site can be included in the initial e-mail information in the toy. Alternatively, prior to using the toy service on the network, the e-mail address can be taken into the information terminal device from outside such as a network and used.
- the user can enter any user information. Registration of electronic toys can be performed very easily and easily without being forced to do so. This registration allows the toy service provider to obtain at least an e-mail address as the contact information of the user, so that it can provide continuous services and send various notifications by e-mail. Becomes
- the electronic toy receives an e-mail received by the information terminal, a means for storing the e-mail, an information output means for directly or indirectly outputting information recognizable by the five senses, and the storage And a control means for controlling the information output means independently of the information terminal device in accordance with the contents of the decoded electronic mail.
- Content and functions can be added or changed. Therefore, it is possible to constantly keep track of new output contents and functions and keep the user from getting bored.
- “independently of the information terminal device” means in a state separated from the information terminal device.
- bidirectional data can be exchanged with a toy service site, and a wide variety of toy services can be performed.
- Another electronic toy is an electronic toy that can be connected to an information terminal device having a data communication function, and includes means for receiving electronic data for the electronic toy via the information terminal.
- Means for storing data information output means for directly or indirectly outputting information recognizable by the five senses, decoding the electronic data, and independently of the terminal device, Control means for controlling the information output means.
- the electronic data is, for example, in a markup language Described file: Data in any format, such as image file, audio file, etc.
- the control information of the toy can be obtained not only by e-mail but also by downloading electronic data on the Web, for example.
- the access information of a website providing a file described in the above-mentioned markup language may be stored in advance.
- a toy service server is a toy service server that provides a service for an electronic toy via a network, and includes at least identification information of the electronic toy transmitted from a coast information terminal device to which the electronic toy is connected.
- E-mail receiving means for receiving the e-mail
- user registration means for performing user registration of the e-toy based on the received e-mail
- e-mail transmission means for transmitting an e-mail including control data.
- the e-mail transmitting means can transmit the e-mail periodically or based on a request from a transmission source of the e-mail.
- the toy service server preferably includes means for providing a web page that provides information related to the electronic toy, and a response message received from the electronic toy according to presence / absence and / or number of receptions.
- Web page means for updating the contents of the page of the electronic toy. This allows the user of the toy to check the coast information about the user's toy on the web page.
- the toy service server includes at least identification information of the electronic toy and user information of the electronic toy transmitted from the information terminal device connected to the electronic toy.
- User registration means for accepting registration of a mountain, and means for providing a page for providing electronic data including control data for controlling the electronic toy to a source of the electronic mail. I do.
- the electronic toy user registration method is characterized in that an electronic toy initially storing at least initial mail information and toy identification information including data for user registration is first provided in an information terminal device having an electronic mail transmission / reception function. Transferring the initial e-mail information and the equipment identification information from the electronic toy to the information terminal device when the user is connected to the electronic toy; Creating an e-mail addressed to the toy service site as the transmission source, the e-mail recording the toy identification information; receiving the e-mail at the destination address site; A step of storing the electronic toy and the user of the portable information terminal in association with each other based on the content of the electronic toy. BRIEF DESCRIPTION OF THE FIGURES
- FIG. 1 is a diagram schematically illustrating a mechanism of an electronic toy, a user registration thereof, and transmission / reception of information related to toy operation via a network such as the Internet according to the first embodiment of the present invention. .
- FIG. 2 is a diagram showing ⁇ II examples of the electronic toy and the mobile phone in FIG.
- FIG. 3 is a block diagram showing a schematic hardware configuration example of the electronic toy and the mobile phone in FIG.
- FIG. 4 is a diagram showing a configuration example of a user management table held by the toy service site of FIG.
- FIG. 5 is a diagram showing a use form of the electronic toy according to the embodiment of the present invention.
- FIG. 6 is a diagram showing a display example of a website according to the embodiment of the present invention.
- FIG. 7 is a diagram showing a specific content example of the user registration mail according to the embodiment of the present invention.
- FIG. 9 is a diagram showing a specific content example of a reply mail to a meal mail in the embodiment of the present invention.
- FIG. 10 is a diagram showing a specific example of the contents of a reset mail, which is a type of reply mail, according to the embodiment of the present invention.
- FIG. 11 is a flowchart showing a user registration process according to the embodiment of the present invention.
- FIG. 12 is a flowchart showing a processing example when receiving a mail of a mobile phone and transmitting a mail through a network access according to the embodiment of the present invention.
- FIG. 13 is a flowchart showing a processing example when receiving a mail from the toy service site in the embodiment of the present invention.
- FIG. 14 is a flowchart illustrating an example of processing of the electronic toy when the electronic toy is connected to the mobile phone again (for the second time and thereafter) in the embodiment of the present invention.
- FIG. 15 is a diagram showing an example of a meal mail request mail according to the embodiment of the present invention.
- FIG. 16 is a flowchart showing a processing example of the electronic toy and the mobile phone regarding a meal mail request in the embodiment of the present invention.
- FIG. 17 is a diagram showing a configuration example of a user management table to which an item “meal mail request count” is added in the embodiment of the present invention.
- FIG. 18 is a diagram illustrating a processing example of a web update in the toy service site according to the embodiment of the present invention.
- FIG. 19 is a diagram for schematically illustrating a mechanism for exchanging information related to the operation of the electronic toy and the toy via the network in the second embodiment of the present invention.
- FIG. 20 is a flowchart illustrating an operation example of the mobile phone and the electronic toy according to the second embodiment of the present invention.
- FIG. 21 is a diagram showing an example of a page screen for selecting food for toys according to the second embodiment of the present invention.
- FIG. 22 is a diagram illustrating an example of a screen that follows the screen of FIG.
- FIG. 23 is a diagram illustrating another configuration example of an electronic toy including a display device such as an LCD.
- BEST MODE FOR CARRYING OUT THE INVENTION is a diagram illustrating another configuration example of an electronic toy including a display device such as an LCD.
- FIG. 1 an outline of the electronic toy according to the first embodiment of the present invention, a user registration thereof, and a mechanism for exchanging information related to the operation of the toy via a network such as the Internet will be described.
- a description will be given using a mobile phone as a kind of information terminal device having an e-mail transmission / reception function.
- any other information terminal device having an e-mail transmission / reception function can be used.
- Sending email Reception is performed using the main communication path (mobile phone communication network, mobile phone bucket network, etc.) of the mobile phone 100, which is an information terminal device. Communication between the electronic toy 110 and the mobile phone 100 will be described later. Sub communication path is used.
- the electronic toy 110 has a built-in electronic board configured to be detachably connected to a mobile phone 100 having an e-mail transmission / reception function, and transmits data to and from the mobile phone 100. Send and receive.
- the electronic toy 110 has a built-in electronic board configured to be detachably connected to a mobile phone 100 having an e-mail transmission / reception function, and transmits data to and from the mobile phone 100. Send and receive.
- the electronic toy 110 has a built-in electronic board configured to be detachably connected to a mobile phone 100 having an e-mail transmission / reception function, and transmits data to and from the mobile phone 100. Send and receive.
- the electronic toy 110 has a built-in electronic board configured to be detachably connected to a mobile phone 100 having an e-mail transmission / reception function, and transmits data to and from the mobile phone 100. Send and receive.
- the electronic toy 110 has a built-in electronic board configured to be detachably connected to a mobile phone
- the electronic toy 110 stores a toy ID (toy identification information) 111 indicating a unique identifier such as a type of the toy and a serial number, and initially stores the user.
- Information for creating an e-mail for registration (initial mail information or registered e-mail information) 1 1 2 is stored.
- the initial mail information 112 includes “subject” indicating user registration data and “send address” of the mail. In addition, it may have any “mail body data”.
- the initial mail information 1 1 2 is transferred to the mobile phone 1 0 1 together with the toy ID 1 1 1 1 when purchasing the electronic toy 1 1 0 and connecting to the mobile phone 1 0 1 for the first time, either manually or automatically. .
- the subject is deleted in the electronic toy 110 or its transfer is invalidated. This is to distinguish between the first connection of the electronic toy 110 to the mobile phone 100 and the second and subsequent connections.
- the entire initial mail information 112 is deleted.
- the destination address of the mail may be stored in a nonvolatile manner in the mobile phone 100 by downloading from a network or the like, instead of in the toy 110.
- the mobile phone 100 Generate mail 104 and store it in outgoing mailbox 102.
- the outgoing mail status 102 stores the mail to be sent and is deleted after sending or another area
- a sent mailbox (not shown)
- at least various mails generated based on the mail information of the toy are deleted from the mobile phone 100 after transmission.
- Figure 7 shows a specific example of the contents of a user registration email.
- the user registration e-mail 104 in this example includes, as header information, a subject (Subject), a date (Date), a transmission source address (From), and a transmission destination address (To).
- the mail body information includes body data, toy ID and toy name.
- Information given from the electronic toy 110 is used for the subject, the destination address, the mail text data, and the toy ID.
- the subject is a reserved character string "registr-mail" indicating that this mail is a user registration mail.
- the date and the sender address are assigned by the mobile phone 100.
- the sender address is the e-mail address assigned to the mobile phone 100.
- the toy name is an arbitrary name (nickname) that can be given to the toy by the user from the mobile phone when creating the user registration e-mail for the toy.
- the input of the toy name is optional and does not force the user to input. If the user omits the input, the toy name in the user registration electronic mail 104 will be empty. Entering such a nickname is part of how to play the toy, and it is considered that there is no particular burden on the user.
- the mail stored in the outgoing mailbox 102 is sent to the toy service site (toy service server) via the relay server (gateway) 105 in response to a mail transmission instruction from the user. It is sent to 130.
- the toy service site 130 is generally operated directly or indirectly by the manufacturer or distributor of the toy.
- the user is registered as the owner of the electronic toy.
- the e-mail for user registration 104 in the present embodiment does not include information such as the address and name of the user, but when the e-mail for user registration 104 is created on the mobile phone 100. You may be prompted for input.
- the user registration e-mail 104 can be sent, and the contact information of the user is secured. Thereafter, the toy service site 130 will provide users with continuous services related to the electronic toy 110 via the e-mail website. Examples of the contents will be described later.
- FIG. 2 shows an external appearance example of the electronic toy 110 and the mobile phone 100.
- the electronic toy 110 is in the form of a cat, and the male connector (connection means) 20 exposed at one end can be directly inserted and connected (detachable) to the female connector (connection means) 45 of the mobile phone. It's swelling.
- the connection form is not limited to this, and any of priority connection such as a cable and wireless connection such as infrared rays and radio waves may be used.
- the electronic toy 110 includes an electronic board on which a hardware configuration described later is mounted.
- a ⁇ ⁇ ⁇ ⁇ ⁇ device 18 such as an LED is embedded in the cat's eye
- a sensor unit 17 and a speaker unit 19 such as a microphone are also provided.
- the electronic toy 110 shown in FIG. 2 is merely an example, and its shape, built-in input / output device, and the like can be variously added or changed 5 ′. Also, a mechanical operation part may be included.
- the mobile phone 100 shown in FIG. 2 has an antenna 40, a speaker 43, a display unit 36, a key group (operation unit) 37, a microphone 42, and a connector 45. It is similar to existing mobile phones. Internally, the existing e-mail transmission / reception function can be used basically, but a software (computer program) is added at the time of product shipment or afterwards in order to realize the specific function related to the electronic toy of the present invention. Is also good. Later, it can be added by downloading from the network.
- a software computer program
- FIGS. 3 (a) and 3 (b) show schematic hardware configuration examples of the electronic toy 110 and the mobile phone 100, respectively.
- the electronic toy 110 provides a CPU 10 that controls the entire toy, a ROM 110 that stores a control program for the CPU 10 and fixed data, and a temporary storage and work area for the CPU 10. It has a RAM I 2, a flash memory (non-volatile storage device) 13 for storing data such as received mail data and mobile phone identification information described below in a nonvolatile manner, and a serial input / output device (SI 0) 14. Initial mail information 1 1 Is stored in the flash memory 13.
- the toy ID 111 is stored in the ROM 11 or the flash memory 13.
- the S 1014 can be connected to an external device via the connector 20.
- the toy 110 also has a sound source LSI 15 that outputs an analog audio signal according to audio data such as voice and music.
- a speaker 19 is connected to the sound source LSI 15.
- the toy 110 further has an RTC (Real Time Clock) 16, a sensor; I7, a display device 18, and a switch 19 such as a push button for obtaining date and time information.
- the sensor 17 is a microphone that detects sound, but may be an element that detects various other physical quantities such as light and pressure.
- the display device 18 is a light emitting diode (LED) in this example, but may be a liquid crystal display or the like.
- Switches 19 are reset switches and other switches for user operation.
- the mobile phone 100 also has a CPU 30, a ROM 31, a RAM 32, a flash memory 33, an RTC 34, an SI 044, and a connector 45, although there may be differences in performance.
- the mobile phone 100 further includes a liquid crystal display (LCD) 36, various keys including a numeric keypad 37, a communication control unit 38 for controlling wireless communication of voice data, an RF unit 39, an antenna 40, and a voice It has an audio processing unit 41 for performing input / output control, a microphone 42 and a speaker 43 connected thereto.
- communication via RF unit 39 and antenna 40 is the main communication path of portable telephone 100
- communication via SI 035 and connector 45 is the sub communication path.
- a battery as an operating power supply for the toy 110 and the mobile phone 100 is not shown.
- the relay server 105 in FIG. 1 is a data processing device having a function of relaying access from the mobile phone 100 to the network 120, a mail server function, and the like.
- the toy service site 130 is a data processing device that configures a web server function, a mail server function, an e-mail creation function, a data processing function for a toy service, and the like.
- FIG. 4 shows a configuration example of the user management table 400 held by the toy service site 130.
- This table 400 has a configuration in which one record is created for each toy ID.
- One record is composed of a user ID, a toy ID, a toy name, a friend ID, and a return ID. Includes the following items: cumulative number of response emails received, number of unanswered emails received, growth, and health status. If the input of the toy name is omitted, a default name (for example, the name of the toy or the like) is used.
- the friend ID indicates a toy ID of a toy considered to be a friend with the toy by a specific operation described later. It is possible not only toys but also users to be friends.
- the cumulative number of reply e-mails received is essentially the cumulative number of meal e-mails (described later) received by the toy, and is used as data on which to determine growth.
- the number of unsuccessful response emails is the number of unsuccessful emails sent to the toy service site if no response message indicating that the email was received is received. And their numbers are cumulative. Specifically, the variable value is incremented when a meal mail is sent (or stored in the send mailbox), and decremented when a reply mail is received.
- the number of non-response mails received is used as the basis for determining the virtual health level of the toy. Instead of the number of unsuccessful reply messages, the last received reply mail date of the toy can be used.
- the user ID and the toy ID in the user management table 400 play a role of user registration, and the other items are specific to the way of playing toys in the present embodiment, and have various modifications. sell. If other information such as the address and name of the user is provided, a storage area for storing the information may be provided.
- the storage area may be in the user management table 400 or may be another area. In the case of another area, the user ID is superimposed and held, or mutual association is performed such as providing a pointer item pointing to the area in the table 400.
- FIG. 5 shows a usage form of the electronic toy of the present embodiment.
- the electronic toy 110 in the present embodiment receives an e-mail from a toy service site via a mobile phone 100, and outputs contents and functions according to the e-mail. Be updated.
- the output form of the present embodiment is sound and light.
- control data for controlling an external device in addition to control data such as voice data and light emission pattern data are given as text data of the mail.
- the event that triggers the light output or the light output is, for example, reception of an e-mail, a predetermined sense result of the sensor 17 (for example, a voice recognition result, etc.), depression of a switch 19, arrival of a predetermined time, and the like. .
- the control data may be stored in the toy and used continuously, or may be one-shot (output once and become invalid).
- As a method of controlling the output it is possible to perform a predetermined output according to the accumulation result of the meal mail (for example, the number of received meal mails, a combination of specific meal mails, etc.), without depending on the control data. is there.
- “updating output contents and functions” includes not only changing the output itself, but also changing the input conditions for the output.
- a typical use of the electronic toy 110 is to connect the electronic toy 110 to the mobile phone 100 that has registered the user sequentially, and toy service
- the e-mail 51 is received from the client and the response e-mail 52 is returned to the toy service site via the mobile phone 100.
- An e-mail 51 from a toy service site is sent periodically (for example, once a day) after user registration for the toy. In the present embodiment, this is called a meal mail (meal-mail).
- FIG. 8 shows a configuration example of a meal mail 51 generated on the toy service site.
- the subject of the header specifies the toy ID of the toy to which the meal mail is to be given.
- the destination address (To) (the user of) the registered mobile phone of the toy is specified.
- the date is the sending date of this e-mail
- the sender address is the e-mail address of the toy service site (toyservice @ .).
- the body of the mail contains the identifier of this meal mail (meal-mailD) and control data (Data).
- the control data is not essential if it is embedded in the electronic toy in advance so as to perform unique control according to the meal email ID.
- the simulated object such as an animal of an electronic toy or a camel can acquire new words and actions.
- the toy service site manages the response status of reply e-mails for each electronic toy, determines the growth and health of the simulated object according to the results, and displays the results on the web as shown in Figure 6. Publish to the user on the site. This allows the user to recognize the current state of his / her electronic toy.
- Fig. 9 shows a configuration example of a reply message 52 from the toy side to the meal message.
- the date and sender of the reply e-mail are assigned by the mobile phone, as in the case of the user registration e-mail.
- the subject, subject address (To), reply mail ID (Reply-mail ID), and data (Data) are generated by the toy.
- the source address of the meal email ie, the address of the toy service site
- the subject is set with the toy ID of the toy that sent this reply email (the toy that ate the meal email).
- the reply e-mail ID indicates which reply is for which meal e-mail to which toy.
- the toy site can recognize that the meal email was eaten by the specified toy by checking the match between the subject's toy ID and the toy ID in the reply email ID. If both toy IDs do not match, it is determined that the toy was eaten by a “friend”. “Data” can be added when there is data to be notified from the toy to the toy service site.
- FIG. 10 shows an example of the configuration of a reset mail 52, which is a kind of reply mail.
- the header part of this is the same as the reply mail in Fig. 9, but in the mail body part, the reply mail ID indicates that this is a reset mail.
- the data of the toy ID (for example, the cumulative number of received reply mails in the table 400 in FIG. 4 / the number of non-received reply mails) is initially set.
- the reset mail may be generated by a toy when the health level reaches the worst state, or may be generated by the user such as pressing a reset switch.
- the user of the mobile phone 100 can use the same mobile phone 100 for not only one toy 110 but also another toy 110.
- the e-mails 51, 51, from the toy service site are distinguished by the toy ID, and the corresponding toy takes in the e-mail addressed to itself.
- the electronic toys 110A and 110B are registered with the mobile phones 100A and 10OB of different users, the electronic toys are unregistered.
- the content of the meal email may be valid only for unique toys, but such data will be considered invalid data!
- the toy 110B After eating (receiving) the email, the toy 110B returns the response email from the mobile phone 10OA to the toy service site, and the record of the toy 11OA (No. 1 in FIG. 4) shows that Another user's ID (eg, hanako) is registered as a “friend ID”.
- Another user's ID eg, hanako
- FIG. 11 is a flowchart showing the process of user registration at the first connection between the electronic toy 110 and the mobile phone 100, which functions when the electronic toy 110 is connected for the first time.
- this processing is started.
- this processing may be started by automatically detecting that the electronic toy is connected to the mobile phone.
- the electronic toy transfers its initial email information 112 and the equipment ID 111 to the mobile phone 100 (S11), and then the connected mobile phone 100 Identification information
- a query is made (for example, a telephone number or an e-mail address) (S12), and the identification information received from the mobile phone 100 is stored in the flash memory 13 (S13). After that, the initial mail information 1 1 2 in the electronic toy is deleted (or invalidated) (S 14). The electronic toy may be removed from the mobile phone 100 after the initial mail information 112, etc. has been transferred to the mobile phone 100.
- the mobile phone 100 receives the initial mail information and the toy ID (S21). Also, in response to an inquiry from the electronic toy 110, the identification information of the mobile phone 100 is responded to the electronic toy (S22). Furthermore, the above received initial mail information Based on 1 1 2 and toy ID 1 1 1 1, complete e-mail for user registration 104 for the destination address (S 2 3) and enter it in outgoing mail box 102 (S 2 4) . As described later, the user registration mail stored in the outgoing mail box 102 is sent to the respective destinations along with other outgoing mails (if any) at the time of the user's next network access according to the user's instruction.
- the toy 110 creates a mail template based on the initial mail information and the equipment ID, transfers it to the mobile phone 100, and the mobile phone 100 adds the source address.
- the user registration mail 104 may be completed by using (the transmission date is automatically added to the actual transmission date).
- the mail template itself may be created in advance and stored in the toy.
- FIGS. 12 (a) and 12 (b) are flowcharts showing an example of processing when a mobile phone 100 transmits an e-mail by accessing the e-mail on the Internet.
- the mobile phone 100 when a mail addressed to the user is transmitted from the mail server, it is automatically received and stored in the reception mailbox (S31). The user is notified on the display that the e-mail has been received. If the terminal needs to access the mail server from the user side to receive the mail addressed to the user, the terminal accesses the mail server, and if a new received mail is found in the user's mailbox, the Receive incoming mail.
- the mobile phone 100 accesses the network, it is checked whether or not there is a mail to the toy service site in the outgoing mail box 102 (S35). If it exists, it connects to the network 120 according to the user's instruction (S36) and sends the mail (S37). As a matter of course, mail is also sent when the user sends an e-mail sending instruction before accessing the Internet.
- FIG. 13 is a flow chart showing a processing example at the time of receiving an e-mail in the toy service site 130.
- the data processing device of the toy service site 130 checks the received e-mail and determines what kind of e-mail it is (S41). As described above, in this embodiment, the mail type can be determined based on the subject in the mail header. If the email is for user registration (S42, Yes), the user management table 4 At 0, a new record for the new toy ID is created (S43). Further, the user ID is registered in this record in association with the toy ID (S44). Data and numerical values of table items that are not determined at this point are set to predetermined initial values. If the email is of a type other than the received email address for user registration, other processing is involved and will be described later.
- FIG. 14 is a flowchart illustrating a processing example of the electronic toy 110 when the electronic toy 110 is connected to the mobile phone 100 again (for the second time or later).
- the electronic toy checks whether there is a meal mail in the reception mailbox in the mobile phone (S61). This can be determined by confirming that the source of the mail is the tool service site. If the mail sent from the toy service site includes regular mail (for example, announcements) other than meal mail, it is necessary to check the meal mail ID. If there is meal mail power s , it is checked whether it is addressed to the toy (S62). If it is addressed to the toy, the meal email is taken into the toy (S64).
- regular mail for example, announcements
- this mobile phone 100 is the mobile phone that has registered the connected toy (hereinafter, also referred to as a registered mobile phone) (S63). This can be determined by obtaining the identification information of the mobile phone connected as described above and comparing it with the stored identification information. As described in Fig. 5 (b), there are cases where a plurality of toys are registered on the same mobile phone. In this embodiment, when these toys are considered as siblings, the siblings arrive at the same registered mobile phone. Do not eat meal emails addressed to each of your siblings. On the other hand, if the mobile phone 100 to which the toy is connected is not a registered mobile phone, the user is allowed to eat the meal email for friendship (S64). In step S63, if the connected mobile phone 100 is a registered mobile phone, step S64 is bypassed. The mail received by the toy is deleted from the received mailbox in the mobile phone.
- the electronic toy decrypts the mail content according to the content of the received mail, and performs internal settings according to the mail content (S65). As a result, as described above, the operation content of the toy is updated.
- reply mail information as described in FIG. 9 is created (S666) to indicate that the mail has been received, and this is used as a mobile phone. (S67), and then delete the reply mail information from the electronic toy (S6
- the mobile phone Upon receiving the reply mail information from the electronic toy, the mobile phone completes the mail to the toy service site based on the reply mail information, and stores this mail in the transmission mailbox.
- step S42 if the received mail is not a user registration mail in step S42, it is checked whether it is a reply mail to the meal mail (S45). Otherwise, for example, if it is a reset mail, the mail processing corresponding to the reply mail type is performed (S52).
- the received e-mail is a reply e-mail to the meal e-mail in step S45
- a next mail for example, a meal mail
- steps S48 and S4: 9 may be performed at the time of periodic processing, not at the time of receiving e-mail at the toy service site.
- step S46 if the reply mail is not from the user's electronic toy, it is checked whether the toy ID is not registered as a friend ID (S50), and if not, the record of the toy ID is determined. Add friend ID to (S51). After that, this processing ends.
- FIG. 15 shows an example of a meal mail request mail 53.
- the meal mail request mail 53 is for requesting the toy service site to send a new meal mail to the own toy. This request can be made by a predetermined operation on the user's toy (for example, pressing a dedicated button).
- FIG. 16 shows a processing example of the electronic toy 110 and the mobile phone 100 for this meal mail request.
- the electronic toy 110 is a user's meal mail request instruction as described above.
- meal mail request mail information is created (S92).
- the toy 110 transmits the meal mail request mail information to the mobile phone 100 (S94).
- the mobile phone 100 receives this (S102), completes a meal mail request mail addressed to the toy service site (S103), and stores it in the transmission mailbox (S104).
- the toy service site that has received the meal mail request mail sends the meal mail to be sent according to the timing (date and time, season, etc.) of the reception and the number of times the meal mail request mail has been received from the toy.
- the type or content of the file can be changed. It is also possible to reflect the number of times a meal email request email has been received on the growth and health status of the toy.
- FIG. 17 shows an example of the configuration of the user management table 400a to which an item of “number of meal mail requests” is added to manage the number of receptions of meal mail request mails.
- FIG. 18 shows an example of a web update process in the toy service site 130.
- a page is created for each electronic toy (or for a user), and the page is made public at least to the user.
- This web update is performed on a regular basis.
- the record number n of the user management table 400 (FIG. 4) is reset (S81). The following processing is repeated for all records (S82 to S87).
- the user management table 400 is referred to for the n-th record, and a predetermined process is executed according to the reference result (S82).
- the predetermined processing includes, for example, determination of the degree of growth based on the cumulative number of reply mails received, determination of the health condition based on the number of unsuccessful reply mails, determination of friends by checking the friend ID, and the like. Since the specific algorithm is not particularly important in the present invention, it will not be described here in detail.
- the existence of a web document for the toy on the web server of the toy service site 130 is checked (S83).
- the web document is newly created using the template (S85). If the Web document already exists, the Web document is updated with the changed point (S84). Thereafter, if there is an unprocessed record (S86), the record number n is incremented (S87), and the process returns to step S82. When all records have been processed, this processing ends.
- the web function of the toy service site merely discloses a web page corresponding to the electronic toy, and the control data of the electronic toy is received via e-mail.
- a document file written in one of various markup languages such as http (hyper text transfer protocol) and ri TML (hyper text markup language) can be used on a toy service website. It is also possible to receive from the server.
- This document file may also contain image data. Therefore, a picture corresponding to the type of meal can be displayed as image data, and data (such as control data) corresponding to the type of meal can be stored as text data in a markup language document or in an http header.
- FIG. 19 a description will be given of an electronic toy according to the second embodiment of the present invention, and a mechanism for transmitting and receiving information relating to toy operation via a network.
- the configurations of the toy and the mobile phone are the same as those shown in FIG. 3 for the first embodiment.
- access information eg, URL: Uniform Resource Locator, IP address, etc.
- access coastline 115 There are several possible ways to use the access coastline 115 in the electronic toy 110.
- the toy when the toy is first connected to the mobile phone 100, it is copied or moved to the URL storage unit 106 in the mobile phone 100, and thereafter, the URL storage unit 106 is copied. Access to the toy service site based on the URL stored in. Second, every time the electronic toy 110 is connected to the mobile phone 100, a predetermined program in the mobile phone 100 is started upon the connection, and the toy service based on the access information 115 is accessed. This is to confirm with the user whether access to the service site is right or wrong.
- Figure 20 shows the mobile phone 10 when the toy control data is obtained from a web page.
- 9 is a flowchart showing an operation example of 0 and the electronic toy 110.
- the mobile phone 100 accesses the toy service site (S111) by any of the methods described above, and receives the markup language file that constitutes the toy meal page. This is displayed by the web browsing function of (S 1 1 2).
- Figure 21 shows a page screen 37 for selecting food (food) for toys. This page screen 37 may be the first screen after accessing the toy service site, or may be a screen shifted from another screen.
- a picture of the selected food is displayed as shown in a screen 38 in FIG.
- the mobile phone When the user gives an instruction of 0K to the food, the mobile phone receives the markup language document associated with the picture and sends it to the RAM I2 or the flash memory 13 (S1). 13 ) . After that, when the electronic toy is connected to the mobile phone (or when the electronic toy or mobile phone side is connected and a predetermined operation is performed) (S114), the mobile phone The food data is transmitted to the electronic toy from (S115). The electronic toy that has received the food data (S122) decodes the data (S122) and updates the operation contents of the electronic toy based on the control data described by the food data. (S125).
- the present embodiment may be combined with the notification by e-mail as in the first embodiment.
- FIG. 23 shows a case where the electronic toy 110 is additionally provided with a display device 21 such as an LCD and operation buttons 22a-22d.
- a display device 21 such as an LCD and operation buttons 22a-22d.
- the toy service site sends information indicating the degree of growth, health status, and any other information to the electronic toy, and displays this data on the display. You can also.
- a dedicated notification e-mail may be prepared as the e-mail type for sending such data.
- the configuration, operation, and how to play the electronic toy described above are merely examples, and various additions, deletions, changes, and the like can be made.
- An example of how to play an electronic toy is described as raising animals, but the present invention receives electronic data via an information terminal device having an e-mail transmission / reception function and a web browsing function, and based on the received data.
- the present invention can be applied to any electronic toy whose operation or function can be changed or extended.
- the electronic toy of the present invention may include various electronic devices such as a game machine and a digital camera in addition to the above.
- Receiving the data for controlling the electronic toy may be performed by receiving electronic data according to another protocol (for example, ftp) without using the mail or the web.
- the operation output contents and functions of the electronic toy can be added or changed via the network, the addition or change can be performed without forcing the user to perform a complicated operation.
- the operation output contents and functions of the electronic toy can be constantly added and changed, so that the user can be provided with an electronic toy that does not get tired.
- toy users can exchange e-mails with toy service sites and enjoy a sense of dialogue.
- the toy service site can grasp the presence / absence and the number of meal emails received by the toy based on the response mail from the toy, and thus can grasp the current state of the toy relatively easily and reliably. .
- This effort can be used for the design, development, and manufacture of an electronic toy that operates by electronic control, an information terminal device connected to the electronic toy, and a toy service server that provides toy services. .
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Abstract
Un jouet électronique (110) contient des informations de courrier initiales (112) telles que des données sur l'enregistrement de l'utilisateur et l'identification du jouet (111). Lorsque le jouet électronique (110) est connecté à un téléphone portable (100) pour la première fois, le téléphone portable (100) crée, sur la base de l'information, un courrier électronique d'enregistrement de l'utilisateur qui inclut l'identificateur du jouet dont l'émetteur est l'utilisateur du jouet électronique (110), et qui est adressé au site de service du jouet et envoie le courrier électronique au site de service du jouet. A la réception du courrier électronique, le site de service du jouet (130) enregistre l'utilisateur en se référant au courrier électronique. A la suite de cela, le site de service du jouet (130) envoie périodiquement des courriers électroniques au jouet électronique (110) via le téléphone portable (100). Un mouvement est ajouté au groupe de mouvements que le jouet électronique (110) peut faire, ou l'un des mouvements que le jouet électronique (110) peut faire est modifié en fonction du contenu du courrier électronique. De cette façon, le jouet électronique peut facilement aller chercher à l'extérieur des données de commande telles que des données de parole ou des données de mouvement. Cette fonction peut être ajoutée au jouet électronique avec une augmentation minimale requise du coût. L'utilisateur qui a acheté le jouet électronique peut être enregistré sans l'entrée d'informations ennuyeuses par l'utilisateur.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2001280115A AU2001280115A1 (en) | 2000-08-23 | 2001-08-23 | Electronic toy, user registration method therefor, information terminal, and toyservice server |
JP2002520917A JPWO2002016000A1 (ja) | 2000-08-23 | 2001-08-23 | 電子玩具、そのユーザ登録方法、情報端末装置、および玩具サービスサーバ |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000-253177 | 2000-08-23 | ||
JP2000253177 | 2000-08-23 |
Publications (1)
Publication Number | Publication Date |
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WO2002016000A1 true WO2002016000A1 (fr) | 2002-02-28 |
Family
ID=18742310
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2001/007202 WO2002016000A1 (fr) | 2000-08-23 | 2001-08-23 | Jouet électronique, procédé d'enregistrement de l'utilisateur à cet effet, terminal informatique, et serveur de service de jouets |
Country Status (3)
Country | Link |
---|---|
JP (1) | JPWO2002016000A1 (fr) |
AU (1) | AU2001280115A1 (fr) |
WO (1) | WO2002016000A1 (fr) |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004304623A (ja) * | 2003-03-31 | 2004-10-28 | Ntt Docomo Inc | デバイス相互接続装置、相互接続方法、通信システム、通信制御方法、移動通信端末及び端末制御方法 |
WO2007072328A2 (fr) | 2005-12-20 | 2007-06-28 | Philips Intellectual Property & Standards Gmbh | Procédé d'envoi d'un message, dispositif de transmission de message et dispositif de rendu de message |
JP2008251019A (ja) * | 2008-04-18 | 2008-10-16 | Dainippon Printing Co Ltd | 入会手続装置及び非接触icタグの配布方法 |
JP2009534711A (ja) * | 2006-04-21 | 2009-09-24 | ヴェルジェンス エンターテインメント エルエルシー | 音楽について相互作用するデバイス |
JP2012208947A (ja) * | 2012-07-02 | 2012-10-25 | Olympus Imaging Corp | ユーザ情報登録装置、ユーザ情報登録プログラム、およびユーザ情報登録方法 |
JP2015019763A (ja) * | 2013-07-17 | 2015-02-02 | 株式会社バンダイ | 応答玩具、サーバ装置、配信方法、プログラム |
JP7015086B1 (ja) | 2021-06-22 | 2022-02-04 | 久米機電工業株式会社 | 中継器および製造情報管理システム |
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EP0997177A2 (fr) * | 1998-10-30 | 2000-05-03 | Fujitsu Limited | Dispositif de traitement d'informations et dispositif pseudo-biologique |
JP2000262773A (ja) * | 1999-03-17 | 2000-09-26 | Seiichi Suyama | 玩具のソフトウェア変更方法 |
JP2001222316A (ja) * | 2000-02-09 | 2001-08-17 | Sony Corp | ロボットの管理システム及びロボットの管理方法 |
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JPH11192384A (ja) * | 1997-12-26 | 1999-07-21 | Bandai Co Ltd | ネットワークを利用した育成シミュレーション装置 |
JP2000020222A (ja) * | 1998-04-28 | 2000-01-21 | Masanobu Kujirada | 携帯型の縫いぐるみ状の遠隔操作装置、情報処理装置、通信装置、及びセキュリティ装置 |
JP3221487B2 (ja) * | 1998-10-19 | 2001-10-22 | 日本電気株式会社 | 電子機器の顧客情報管理システム及び顧客情報管理方法、顧客情報管理プログラムを格納する記録媒体 |
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2001
- 2001-08-23 WO PCT/JP2001/007202 patent/WO2002016000A1/fr active Application Filing
- 2001-08-23 JP JP2002520917A patent/JPWO2002016000A1/ja active Pending
- 2001-08-23 AU AU2001280115A patent/AU2001280115A1/en not_active Abandoned
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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EP0997177A2 (fr) * | 1998-10-30 | 2000-05-03 | Fujitsu Limited | Dispositif de traitement d'informations et dispositif pseudo-biologique |
JP2000262773A (ja) * | 1999-03-17 | 2000-09-26 | Seiichi Suyama | 玩具のソフトウェア変更方法 |
JP2001222316A (ja) * | 2000-02-09 | 2001-08-17 | Sony Corp | ロボットの管理システム及びロボットの管理方法 |
Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004304623A (ja) * | 2003-03-31 | 2004-10-28 | Ntt Docomo Inc | デバイス相互接続装置、相互接続方法、通信システム、通信制御方法、移動通信端末及び端末制御方法 |
WO2007072328A2 (fr) | 2005-12-20 | 2007-06-28 | Philips Intellectual Property & Standards Gmbh | Procédé d'envoi d'un message, dispositif de transmission de message et dispositif de rendu de message |
WO2007072328A3 (fr) * | 2005-12-20 | 2007-09-27 | Philips Intellectual Property | Procédé d'envoi d'un message, dispositif de transmission de message et dispositif de rendu de message |
JP2009534711A (ja) * | 2006-04-21 | 2009-09-24 | ヴェルジェンス エンターテインメント エルエルシー | 音楽について相互作用するデバイス |
JP2008251019A (ja) * | 2008-04-18 | 2008-10-16 | Dainippon Printing Co Ltd | 入会手続装置及び非接触icタグの配布方法 |
JP2012208947A (ja) * | 2012-07-02 | 2012-10-25 | Olympus Imaging Corp | ユーザ情報登録装置、ユーザ情報登録プログラム、およびユーザ情報登録方法 |
JP2015019763A (ja) * | 2013-07-17 | 2015-02-02 | 株式会社バンダイ | 応答玩具、サーバ装置、配信方法、プログラム |
JP7015086B1 (ja) | 2021-06-22 | 2022-02-04 | 久米機電工業株式会社 | 中継器および製造情報管理システム |
WO2022269734A1 (fr) * | 2021-06-22 | 2022-12-29 | 久米機電工業株式会社 | Relais et système de gestion d'informations de fabrication |
Also Published As
Publication number | Publication date |
---|---|
JPWO2002016000A1 (ja) | 2004-01-15 |
AU2001280115A1 (en) | 2002-03-04 |
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